Gamelearn is a world leader in Corporate Serious Games to develop soft skills. According to the company, leadership, personal productivity & time management, negotiation & conflict resolution, and communication are among the most valued skills by employers.
Gamelearn defines soft skills as the ability to adapt to change and believes that these skills are not easy to learn: you can only acquire them through trial and error. The company has developed Serious Games & Sims in order to help develop soft skills that otherwise could not be acquired.
Founded in 2008, Gamelearn originated from a conventional classroom-based training company that has evolved to a game-based learning approach, each product comprising three core components: the content of a complete soft skills training course; an online simulator, requiring the skill being learned to be practiced and a Serious Game for total user engagement.
Ibrahim Jabary is Gamelearn co-founder and creator of its first two games:
The first game, Merchants, addresses Negotiation & Conflict Resolution skills while the second game, Triskelion, addresses Time Management & Personal Productivity skills.
Merchants and Triskelion are course-length games, each taking about ten to fifteen hours of non-continuous play, incorporating best practices from both education and gaming.
A third Serious Game is currently under development, Pacific, addressing Leadership & Team Management capability.
Common attributes to all Gamelearn products are constant personalized feedback, high degree of interactivity, high completion rates, practical and applicable soft skills training and engaging learning experience.
After breaking the 100.000 students mark, with completion rates above 90%, Gamelearn has recently launched a new website at https://game-learn.com/